Highlights
- Sequel titled Revenge Of The Savage Planet was announced during Gamescom’s preshow.
- Developed by Raccoon Logic, the game strands players on an alien planet due to unfriendly company practices.
- Anticipate a gameplay trailer on Aug. 21’s Xbox Livestream,
A sequel to 2020’s Journey to The Savage Planet has just been announced during Gamescom’s preshow.
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Titled Revenge Of The Savage Planet, the game is being developed by Raccoon Logic, a reformed version of the original studio that Google acquired and shut down earlier this year.
The brief reveal trailer had no gameplay, but still gave us a solid view of some of the creatures we can expect. Aside from large-headed raccoons, sprinting green parrots, and kickable sentient mushrooms, you can expect butt-faced monkeys.
Rumors about the sequel began in May as its title was registered with the Canadian Intellectual Property Office. A few months later, in July, the devs made a casting call for “humorous in-game commercials.”
No release date was given, but we can expect a gameplay trailer during Aug. 21’s Xbox Livestream.
A Smorgasbord Of Alien Action
Journey to the Savage Planet can be described as somewhere between a PG Far Cry and a somewhat adult pre-update No Man’s Sky.
The narrative, although serviceable, was left largely unexplored, and the gameplay loop had to do most of the heavy lifting— despite having the potential to riff on corporatism and capitalism in a campy Outer World manner.
Players were sent to ARY-26, a lush planet teeming with life, and tasked to explore and document it for potential human habitation and find a fuel source to return home. As players explore the planet, they gain more tools and open up more areas, all Metroidvania-style.
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Between finding new animals and exploring the planet, the gameplay loop was reminiscent of No Man’s Sky, at least until the combat kicked in.
Many fans of the original’s only complaint was the lackluster combat that felt tacked on. For the most part, all fights ended incredibly easily, with bosses being laughably simple to take out; it’s a fact that bright yellow spots can only be missed so many times.
Still, the original was a great indie success by all accounts. Raccoon Logic has a great first game to build on, and if they take all the feedback from the first, an even better sequel.
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